Tagged: tales of zestiria

Photoset: Alisha, Tales of Zestiria

Tales of Zestiria came out in Japan today!! This is the first Tales of game I’ve ever imported on launch, and I can’t wait to get to know the characters and world better. The designs are all absolutely gorgeous, and the world looks amazing too.

I took some photos of my Alisha earlier this month, so here’s a nice photoset. The location was perfect – the game has a medieval fantasy theme, so we adventured to a castle for the photos. Alisha is a knight, after all!

Photos by Felixize

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Learning Curves: Fixer-Upper

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Kicking things off with the first photoshoot of 2015! Felixize, Arphrial, my sister and myself went off on a castle adventure to get some photos of Alisha from Tales of Zestiria to prepare for the game’s launch in Japan on 22nd January!

This is just a glimpse of the shoot for now, I’ll be uploading a complete photoset later. But before we went off for photos, I fixed a lot on the costume. Looking back at the previous photos there was a lot I wasn’t happy with, and with no other costumes on the go I figured I’d take the time to fix her up. It’s still not perfect, but what an improvement a few hours work made to the costume. I won’t go on too long, but I wanted to write up a few improvements I made.

The original costume was very “boxy” for lack of a better term. It made me look wide. So after careful pinning, I took in the dress by a few inches at the waist, and took in the side trim on the tunic to make it more fitted. It’s not that noticeable on first glance but it makes the costume hang much nicer, too. The bodysuit had the shorts shortened and the neck taken in to help create the point on the collar. Also small changes, but ones that made a huge difference – my legs looked thinner, neck looked longer, etc.

I also remade the socks completely. Before I wore plain white socks with the suspender panels pinned to them. This time I made them from scratch and attached the suspenders with snap fasteners. The tops were made as single panels and attached to black legs. They’re much more accurate and more comfortable to wear, too!


But the biggest improvement was the wig. The wig is actually the same one as before, just with a bit of effort involved. The fringe was far too thick before, and the ponytail was too condensed. It looks like two lumps on my head instead of hair. So I thinned, trimmed and roughly styled it to match the reference. Her hair is quite messy on the reference and I hate “anime style” wigs, so I went for a more natural take on her hairstyle, but still with the different lengths. I look back on the wig before and wonder how I ever thought it looked okay… I think the updated style is a HUGE improvement, and really ties the whole costume together.

Surprisingly (and frustratingly) none of the armour needed any fixing, despite being my first attempt and not being something I’m good at. Ho hum. I was both glad and a little peeved that everything still worked and looked good, where the sewing (the bit I was most proud of) needed fixes left, right and centre. I guess I’ll know for next time!

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Still, when I made Alisha I had around 5 very rough references to hand, and despite having next to nothing to work from I don’t think the costume turned out badly at all. It’s actually kind of nice now that there is more information and references to see how it compares! The main differences are things like the bodysuit – Alisha has a blouse and shorts instead, with a suspender belt to hoist her stockings. But all of this is covered by the dress and tunic anyway, so I’m not planning to remake it.

Other little details like the front of the pink dress I guessed from previous Tales designs, and to my joy it’s pretty much spot on too. So everything worked out pretty well. Again, not everything is accurate, but from the few references I had at the time I’m pretty happy with it. And as long as I keep improving it I can’t see any reason not to be!

2015 has been a nice year of reflection and improvement so far – let’s hope it keeps up!

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Photoset: Alicia, Tales of Zestiria

Long time no photoset!

After Japan Expo I really wanted to get some nice photos of Alicia. I’m hoping to do another “Learning Curves” roundup post on her soon with some last bits of progress, but she was finished in time for the Tales of Ambassador competition and is probably one of the neatest costumes I’ve ever made. So obviously a shoot was needed!

I’m hoping to be part of two.. possibly even three?! Tales of Zestiria groups over the next year too, so this won’t be the last set this costume gets! I can’t wait until the game comes out to meet all of the characters!

I’ve not included any of the stage photos here, since there are already some in my Japan Expo post.

Photos by Frazzy

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Japan Expo Paris 2014

Japan Expo was at the start of July! It was my first time visiting and compared to other events it was crazy. Compared to the UK, it’s like London Expo but on a much bigger scale, with so many more people attending and so much to do and see.

I had a simple lineup this year for costumes and helped out with some Bandai Namco “Tales of” events over the weekend!


As it turns out I didn’t bother wearing Madoka at Japan Expo for the heat, so it was a nice laid back event for me. I didn’t cosplay every day which was a nice change and meant I could see things at the event for myself instead of worrying about wrecking my costume. And a pleasant surprise was that the venue provides on-site changing rooms (!!!) so I could get changed anytime I wanted!

So how was Japan Expo?

Continue reading…

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Learning Curves: Alicia, Part Two

Alicia. Why are you taking so long? Stop being so needlessly detailed and we’ll be friends. As said last time, this costume has the lovely tagline of “I have no idea what I am doing”, and this is still true. But somehow things are pulling together and she should be ready for Japan Expo this July!

Right now the costume is about 90% finished and there’s only a few things left now – some extra trimming/styling on the wig, making the belts, and finishing the gauntlets! They’re all annoying jobs but I can’t wait until they’re finished. Here’s the reference and how it’s looking so far;

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Being perfectly honest the whole costume has been kind of frustrating, even things like the dress were a bit of an ache – sorting the patterning was hard and the square details were really messy and awkward to do but it has turned out tidy and as accurate as it can be for how many references there are. But it looks tidy!

The armour is coming along quite nicely, and the boots are now complete. They’re not as tidy as the gauntlets, but they look pretty neat for my first attempt, and they’re functional! (This still amazes me). The shapes were particularly hard to do since it needed to be fitted around the ankle and wider at the top, but once I figured them out it was pretty easy to assemble. Everything is made with craft foam and worbla.

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Unfortunately a lot of the armour has been compromised because I’m running out of time, so the boots aren’t fully primed, but they will do for now and I can always smooth and respray them later if I need to. You can see them completed in the photo at the top. The plastic kind of digs into my knees… but it’s not all bad, at least it keeps my posture in check!

So now I’m on the final stretch which is awesome. The gauntlets are the only big job left, and they’re almost done too. To be honest I can’t wait until this costume is finished so I never have to look at worbla again!

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